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	<title>Akurasu Blog</title>
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	<link>http://blog.akurasu.net</link>
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	<pubDate>Tue, 21 Apr 2009 13:01:46 +0000</pubDate>
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		<title>House of the Dead: Overkill Anime Trailer</title>
		<link>http://blog.akurasu.net/2009/04/21/house-of-the-dead-overkill-anime-trailer/</link>
		<comments>http://blog.akurasu.net/2009/04/21/house-of-the-dead-overkill-anime-trailer/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 12:41:28 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Anime]]></category>

		<category><![CDATA[Convention]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[AMV]]></category>

		<category><![CDATA[HotD]]></category>

		<category><![CDATA[Sakura Con]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=632</guid>
		<description><![CDATA[If anyone remembers back to early March, I took a break from my Japanese studying so I could work on an AMV for Sakura Con 2009. For Sakura Con 2008, I submitted a Kanon AMV, which was okay. This year I was trying to go with a more universal idea and also use anime from [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/04/21/house-of-the-dead-overkill-anime-trailer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC09 Day Two, Witch Hunt (Tuesday)</title>
		<link>http://blog.akurasu.net/2009/04/09/gdc09-day-two-witch-hunt-tuesday/</link>
		<comments>http://blog.akurasu.net/2009/04/09/gdc09-day-two-witch-hunt-tuesday/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 13:06:18 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Convention]]></category>

		<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=506</guid>
		<description><![CDATA[I&#8217;ve been blogging about some of the notable things that happened to me at Game Developers Conference 2009. I&#8217;ve been a little slow due to simple laziness. Let&#8217;s see if I can still get through the whole GDC week before my memory degrades. I did take some decent notes for the whole week at least.
Ah, [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/04/09/gdc09-day-two-witch-hunt-tuesday/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Haruhi Chronology</title>
		<link>http://blog.akurasu.net/2009/04/04/haruhi-chronology/</link>
		<comments>http://blog.akurasu.net/2009/04/04/haruhi-chronology/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 12:45:37 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Anime]]></category>

		<category><![CDATA[Haruhi]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=513</guid>
		<description><![CDATA[I had a little unplanned marathon of the anime The Melancholy of Haruhi Suzumiya today. An anime about an eccentric girl who decides to start her own club to keep herself from being bored. Thankfully I wasn&#8217;t alone, I enjoy company when I watch TV, so having someone willing to watch something with you is [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/04/04/haruhi-chronology/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC09 Day One, Localization Summit (Monday)</title>
		<link>http://blog.akurasu.net/2009/03/31/gdc09-day-one-localization-summit-monday/</link>
		<comments>http://blog.akurasu.net/2009/03/31/gdc09-day-one-localization-summit-monday/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 10:52:25 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Convention]]></category>

		<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=495</guid>
		<description><![CDATA[Monday and Tuesday at GDC are Summit and Tutorial days. I wasn&#8217;t actually scheduled to work Monday, so I was able to attend the entire Localization Summit. (Actually I missed half of a session after lunch. Either way, I was still able to hit all the sessions.) Thinking back on things, maybe I should of [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/31/gdc09-day-one-localization-summit-monday/feed/</wfw:commentRss>
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		<item>
		<title>GDC09 Day Zero (Sunday)</title>
		<link>http://blog.akurasu.net/2009/03/29/gdc09-day-zero-sunday/</link>
		<comments>http://blog.akurasu.net/2009/03/29/gdc09-day-zero-sunday/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 06:51:23 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Convention]]></category>

		<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=457</guid>
		<description><![CDATA[Hey, I just got back from the Game Developers Conference yesterday. I 100% thought I would have time to blog while I was at GDC but I only managed to send out a handful of tweets. I guess that that is better then nothing. I did however keep a few notes so I would have [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/29/gdc09-day-zero-sunday/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Micro-blogging with Twitter</title>
		<link>http://blog.akurasu.net/2009/03/22/micro-blogging-with-twitter/</link>
		<comments>http://blog.akurasu.net/2009/03/22/micro-blogging-with-twitter/#comments</comments>
		<pubDate>Sun, 22 Mar 2009 10:23:40 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=454</guid>
		<description><![CDATA[Hey everyone, as you should know I&#8217;m heading to GDC soon. So I will be trying something new so I can talk about what is going on. I got my hands on a Twitter account and I&#8217;ll try to be micro-blogging during the Conference. If you see on the right side here, I got a [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/22/micro-blogging-with-twitter/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Simple After Effects Penguin Animation</title>
		<link>http://blog.akurasu.net/2009/03/19/simple-after-effects-penguin-animation/</link>
		<comments>http://blog.akurasu.net/2009/03/19/simple-after-effects-penguin-animation/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 07:31:40 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<category><![CDATA[After Effects]]></category>

		<category><![CDATA[Animation]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=439</guid>
		<description><![CDATA[Haha, I&#8217;ve been going through my files, and found something I completely forgot about. here is a simple animation assignment I did for my After Effects class. I don&#8217;t think I spent more then a day to toss this together, so don&#8217;t expect much out of it.

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Download: Akurasu_-_Tux_Ani.mp4
(Update, the [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/19/simple-after-effects-penguin-animation/feed/</wfw:commentRss>
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		</item>
		<item>
		<title>Building Tetris</title>
		<link>http://blog.akurasu.net/2009/03/18/building-tetris/</link>
		<comments>http://blog.akurasu.net/2009/03/18/building-tetris/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 11:42:18 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[C++]]></category>

		<category><![CDATA[Flash AS3]]></category>

		<category><![CDATA[Tetris]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=426</guid>
		<description><![CDATA[In my last post, I talked about my Tetris Clone I wrote. Since my last post, I felt like I should talk about making a Tetris clone in general.
I noticed while porting my code to Flash, there is now a ton more resources that help break down the game. In this blog post by Luke [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/18/building-tetris/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tetris Clone</title>
		<link>http://blog.akurasu.net/2009/03/10/tetris-clone/</link>
		<comments>http://blog.akurasu.net/2009/03/10/tetris-clone/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 06:27:29 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[C++]]></category>

		<category><![CDATA[Flash AS3]]></category>

		<category><![CDATA[Tetris]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=402</guid>
		<description><![CDATA[A couple years back I programmed my first game, which was a clone of Tetris in C++. There are many good reasons to remake a classic game. First, you do not need to worry too much about a design document, since the classic games tend to be pretty simple. Second, you can learn a lot [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/10/tetris-clone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>First AMV</title>
		<link>http://blog.akurasu.net/2009/03/07/first-amv/</link>
		<comments>http://blog.akurasu.net/2009/03/07/first-amv/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 04:55:32 +0000</pubDate>
		<dc:creator>Daichi</dc:creator>
		
		<category><![CDATA[Anime]]></category>

		<category><![CDATA[Convention]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[AMV]]></category>

		<category><![CDATA[Kanon]]></category>

		<category><![CDATA[Sakura Con]]></category>

		<guid isPermaLink="false">http://blog.akurasu.net/?p=332</guid>
		<description><![CDATA[I took a break from Japanese study on my Sixth Week. Instead, I was working on my Anime Music Video submission for Sakura Con 2009. This video ate up a lot of my time. However, I am not going to go into detail on my submission for this year since It has yet to premiere [...]]]></description>
		<wfw:commentRss>http://blog.akurasu.net/2009/03/07/first-amv/feed/</wfw:commentRss>
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